Making small models look large
Moderators: DasPhule, Moderators
Making small models look large
Hey all, I'm working on a couple of small diorams involving mecha. The models themselves are only about 4" tall or so and I'm looking for ways to make them look like they're supposed to be huge. Part of the effort will go into the base of the diorama but I'm hoping to find ways to make the models themselves give the appearance of huge machines. Any advice?
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Lighten your mil. flat colors for scale distance. Use camo grey for white, and gray down black w/ lt. brown. Drop the intensity of hues for other colors with a drop or two of their color wheel opposite- haze down the palette as if viewing the scene from a distance. There is an IPMS scale for adding white to aircraft and armor models.
Oops, just saw the bit about vacuum- that doesn't work. There is no atmospheric haze in space. Visual cues we are used to on Earth aren't there in space, and judging scale and distance just don't work the way our eyes and brains evolved. You need objects that are a known size to establish scale then, like troop figures.
Oops, just saw the bit about vacuum- that doesn't work. There is no atmospheric haze in space. Visual cues we are used to on Earth aren't there in space, and judging scale and distance just don't work the way our eyes and brains evolved. You need objects that are a known size to establish scale then, like troop figures.
What are we running here, Number One- a cadet ship?
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- Mr. Badwrench
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There may not be any atmospheric haze in space, but I would disregard that. If you are looking to add visual cues for scale, tamping down bright colors by greying or bluing them down is a good trick. Sometimes artistic license is better than strict adherence to realism.
I speak of the pompatous of plastic.
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Adding to what was said about the weathering damages also add small details and paint fine details, etc.
Maintenance markings, etc also help give a sense of size.
While not quiet the same look at scale-modelers(like Bike models) as many that are shot close-up will look like the real thing.
Just as detailed, etc.
Maintenance markings, etc also help give a sense of size.
While not quiet the same look at scale-modelers(like Bike models) as many that are shot close-up will look like the real thing.
Just as detailed, etc.
Now if only one could do a "reverse-transform" of "tilt-shift"...
http://www.smashingmagazine.com/2008/11 ... otography/
http://www.smashingmagazine.com/2008/11 ... otography/
Naoto Kimura
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