Best way to trap light inside a model is...
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Best way to trap light inside a model is...
What's the best way to trap LED light inside a cavity within a model - both so as to allow the trapped light to be piped out via short Fibre to the surface and thus reflect as much of it as possible back into the cavity and also B) to prevent light leaking through the plastic of a model?
I'm thinking its a toss-up between white and silver/reflective/metalic, but which is better?
I'm thinking its a toss-up between white and silver/reflective/metalic, but which is better?
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Silver paint actually reflects less light than white paint. White paint also diffuses the light better. Becuase silver paint is composed of little tiny flakes of reflective material the light can (and will) get trapped in the paint itself. Stick with white with a nice coat of black underneath.
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Re: Best way to trap light inside a model is...
What i do is this:Antenociti wrote:What's the best way to trap LED light inside a cavity within a model?
Leave the model out in the open(Where it can be viewed easily). Make sure there is an opening in the model(To let the light in).
You must fashion a crude cage-like device around the opening that can be activated remotely by yourself, either on command, or at a pre-selected time.
Then put in some bait(Cheese is good, or maybe a small piece of chocolate), and wait. When you are sure you have tempted some light into your model, trip the cage and: Hey Presto! You have trapped some light...
White paint works too...
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have a heart traps for photons available at local feed and seed store...
the black undercoat and white paint is good
I have used a plain white paper mask with printed details on the visible side for a model (the 1/48 scale defiant shuttle I scratchbuilt,
used this mask technique for the front deflector dish layout)
Don't know it that is of use....the paper helps to 'mask' a single point source of light such as a light bulb but not light piping, the difference being
how the light radiates spherical vs linear
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