Just finished this project - very similar to another WIP here (can't find that now) and based on the Apollo 27 liftoff lighting that some dude did in Japan.
Using my own controller for this to flicker the engines and pulse the beacons - each main engine sits on a tube with a LED at each end. The rocket is completely detachable for transport/storage - all wiring goes though an 8-pin mini DIN connector right in the middle.
The base is laser cut acrylic which houses all the electronics / batteries and also features a laser engraved nameplate on the front.
http://i113.photobucket.com/albums/n202 ... C_7238.jpg
http://i113.photobucket.com/albums/n202 ... C_7229.jpg
http://i113.photobucket.com/albums/n202 ... C_7232.jpg
http://i113.photobucket.com/albums/n202 ... C_7236.jpg
There's a video of the engine effect here http://vimeo.com/31546414
Ant
Mercury 9 with animated engine lights
Moderators: Sparky, Moderators
- Marco Scheloske
- Posts: 5251
- Joined: Sun Jul 14, 2002 11:08 am
- Location: Moenchengladbach, Germany
Re: Mercury 9 with animated engine lights
LOVE the flicker effect - you should consider to sell the controller. Really!Ant wrote:Using my own controller for this to flicker the engines
The controller is available... but my marketing sucks
I've been offering it as a "programmed to your specifications" device, but it still needs a modicom of soldering experience to connect up
There's more details & examples here http://www.antsnest.net/LEDDriver.php
Ant
I've been offering it as a "programmed to your specifications" device, but it still needs a modicom of soldering experience to connect up
There's more details & examples here http://www.antsnest.net/LEDDriver.php
Ant
- Marco Scheloske
- Posts: 5251
- Joined: Sun Jul 14, 2002 11:08 am
- Location: Moenchengladbach, Germany
Too sad. I'm searching forever now for a controller that does "just" such a flickering thruster effect and nothing else. Just attach some LEDs to it and you're there - that is what I hope to be able to find some day. And I hope such an "only one function" controller will be cheaper than those "8 in 1", "15 in 1" and so on multicontrollers I found meanwhile.Ant wrote:but it still needs a modicom of soldering experience to connect up
The "problem" with the microcontrollers is that it's almost too easy to make them very flexible, but that then incurs all the other costs. I thought for quite a while when I was designing this what was in and what was out and it ended up a compromise between cost, size and flexibility that suited my immediate needs.
I've been thinking about doing a smaller/simpler version with a surface mount controller and without the additional current drivers, but at the end of the day it wouldn't come out much cheaper...
Ant
I've been thinking about doing a smaller/simpler version with a surface mount controller and without the additional current drivers, but at the end of the day it wouldn't come out much cheaper...
Ant