I have the Polar Lights 1/350 scale NX-01 and I want too light it, my plan is to battle damage it like in the Zindi episodes my question is there any way that you can make an LED flash with an irregular pattern? I want to make the red dome on the damaged warp engine flash like it is failing.
http://i4.photobucket.com/albums/y130/R ... ati-71.jpg
LED question
Moderators: Sparky, Moderators
- Darth Homer
- Posts: 449
- Joined: Wed Jul 07, 2004 1:38 pm
- Location: Starks, Louisiana USA
-
- Moderator
- Posts: 2404
- Joined: Thu Jun 05, 2003 8:28 am
- Location: Are we there yet? (Chicago)
- Contact:
You can build a pseudo random sequence generator. I haven't got my bread boarded version to look the way I’d hoped though. A computer program running on a micro controller might let you get it setup.
<a href="http://www.kc6sye.com/2_wheresaneatpart.jpg" target="_Sparky">Is this plastic thingy on the counter a neat part?</a> <a href="http://www.kc6sye.com/1_casting_inprogress.jpg" target="_Sparky">Let's cast it.</a>
-
- Posts: 2405
- Joined: Fri Jul 12, 2002 3:03 pm
- Location: The Wilds of Northwoods Wisconsin
There's a farily simple way to get kinda random LED blinkage using a 4060 CMOS chip. The chip has a built in 'clock' or 'pulse soruce' or "thing that makes the chip GO" using two external parts (resistor and capacitor). The outputs of the chip just pulse ON and OFF, each output going half as fast as the next higher number. 12 of 'em. By connecting an LED to one SLOW output and one FAST output (and NOT to anything esle) you can get a multiple flash, pause, multiple flash... The 4060 provides all the power to the LED when it's wired this way.
To get a more random flash, you can combine outputs with a 4023 chip that makes a nice effect - I've used it for arc welding flashes, 'sparking' circuits, and fires.
Sadly, I don't have a place to stash these schematics (or wiring diagrams) on the web, but if you wish to eeeemail me I'll send em to you.
To get a more random flash, you can combine outputs with a 4023 chip that makes a nice effect - I've used it for arc welding flashes, 'sparking' circuits, and fires.
Sadly, I don't have a place to stash these schematics (or wiring diagrams) on the web, but if you wish to eeeemail me I'll send em to you.
- Pat Amaral
- Posts: 3730
- Joined: Fri Jul 12, 2002 2:44 pm
- Location: Ok, I'm here. You can start now
A few years ago, FSM had an article where a guy simulated a small fire by connecting a red LED to the ear bud leads on one of those little cheapie promotional radios. A don't remember which issue it was nor do I recal the particulars of how he engineered it but it sounds like it would be a really effective. . . um. . .effect.
Pat A.
=============================
50% Nerd, 50% Geek, 100% Cool
=============================
50% Nerd, 50% Geek, 100% Cool
-
- Moderator
- Posts: 2404
- Joined: Thu Jun 05, 2003 8:28 am
- Location: Are we there yet? (Chicago)
- Contact:
Please send to me, i'll post and keep a link the stickys. I have lots more space now so fire-away.En'til Zog wrote:There's a farily simple way to get kinda random LED blinkage using a 4060 CMOS chip. The chip has a built in 'clock' or 'pulse soruce' or "thing that makes the chip GO" using two external parts (resistor and capacitor). The outputs of the chip just pulse ON and OFF, each output going half as fast as the next higher number. 12 of 'em. By connecting an LED to one SLOW output and one FAST output (and NOT to anything esle) you can get a multiple flash, pause, multiple flash... The 4060 provides all the power to the LED when it's wired this way.
To get a more random flash, you can combine outputs with a 4023 chip that makes a nice effect - I've used it for arc welding flashes, 'sparking' circuits, and fires.
Sadly, I don't have a place to stash these schematics (or wiring diagrams) on the web, but if you wish to eeeemail me I'll send em to you.
<a href="http://www.kc6sye.com/2_wheresaneatpart.jpg" target="_Sparky">Is this plastic thingy on the counter a neat part?</a> <a href="http://www.kc6sye.com/1_casting_inprogress.jpg" target="_Sparky">Let's cast it.</a>