Here's the ship if you have no idea what I'm talking about: http://i.imgur.com/MapjBih.png
I'm just throwing ideas around on how to build this and the only part that would give me trouble is the main fuselage. I don't have vacuuforming equipment so I would probably have to go with the bulkhead and skin method. The thing I see a problem with is that the fuselage is curved in two directions, forward-backward, and side to side. Any tips on the best way to go about it? I'm thinking of anywhere between an 18"-24" long model. I have no idea what scale that would be yet.
Mass Effect SR2 Normandy - building the fuselage ideas?
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- Sluis Van Shipyards
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- Mr. Badwrench
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- Sluis Van Shipyards
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Thanks! That is a big help as far as seeing how someone else went about building it.naoto wrote:Happened to stumble across this: http://gamingunity.com/news.php?id=212
- MillenniumFalsehood
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There's a 24" paper model that has bulkheads and skins that I'm working on. I could email it to you if you'd like, as it has not only a complete skeleton, but a reasonably well-fitting skin that has layers with thickness callouts in millimeters.
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- Sluis Van Shipyards
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